She’d offered me a seat, and now I was running around in the depths of the water, trying to find my way back out. I was here in Second Life to meet with Meri, who had invited me to this plot of land to speak with her, but I revealed my amateur status when I began the interview by falling off the dock and into the cove below. On the screen of my overheated computer, I was staring at an endless horizon of sky and water and islands and small buildings, designed to look realistic but giving themselves away with too-sharp edges and unblended colors.
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